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A jam submission

Into DungeonsView game page

A game about killing a monster with only one arrow.
Submitted by Game_jamer_on_fir4 — 3 hours, 44 minutes before the deadline
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Into Dungeons's itch.io page

Results

CriteriaRankScore*Raw Score
MUSIC#5242.4043.400
SOUNDS#6372.1213.000
OVERALL#7422.2633.200
VISUALS#7492.2633.200
INNOVATION#8041.9802.800
THEME#8531.8382.600
DESIGN#9581.5562.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I like your take on the theme! The graphics and music fit each other nicely. What I suggest is more variety of enemies but less hp on them (that boss took forever to kill, it basically felt like a waiting game). I'd also add in a visual indicator like an hp bar overlay that shows how much damage your shot would do - it's a lot more intuitive than the number on the side. Good job overall!

Submitted

I like the style of the game fighting off a boss. But it lacks stuff like different enemies because after awhile playing the game started feeling a little repetitive even though I switched difficulty.                 Nice work:)

Submitted

Fun game. Screen shake give you nausea though :) Still, very good for the jam. Would appreciate if you will check out my game :) 

Submitted

This game was preatty fun but the screenshake is insane. Altough you tried adding game juice you added only one aspect of it. Yeah the game is amazing. Also why does it have Cs go lobby music lol?

This was simple and very fun, awesome job! A little bit less screenshake would have been better , it's a good effect but it was a little too much shake. 

Developer

Thanks for feedback

Submitted

The Game would eventually stop me from shooting anymore for some reason but good visuals and graphics! i dont really understand how the game fits the theme, but its a pretty cool boss fight!

Developer

Thanks for playing, there is a bug that i couldn't solve in time, but thanks for feedback.

Submitted

It looks very good, but the gameplay needs work, I basically ran in circles and made one click. The idea of "charging" damage with time is good and fits the jam.

Developer

Thanks for your feedback.