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Into Dungeons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC | #524 | 2.404 | 3.400 |
SOUNDS | #637 | 2.121 | 3.000 |
OVERALL | #742 | 2.263 | 3.200 |
VISUALS | #749 | 2.263 | 3.200 |
INNOVATION | #804 | 1.980 | 2.800 |
THEME | #853 | 1.838 | 2.600 |
DESIGN | #958 | 1.556 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like your take on the theme! The graphics and music fit each other nicely. What I suggest is more variety of enemies but less hp on them (that boss took forever to kill, it basically felt like a waiting game). I'd also add in a visual indicator like an hp bar overlay that shows how much damage your shot would do - it's a lot more intuitive than the number on the side. Good job overall!
I like the style of the game fighting off a boss. But it lacks stuff like different enemies because after awhile playing the game started feeling a little repetitive even though I switched difficulty. Nice work:)
Fun game. Screen shake give you nausea though :) Still, very good for the jam. Would appreciate if you will check out my game :)
This game was preatty fun but the screenshake is insane. Altough you tried adding game juice you added only one aspect of it. Yeah the game is amazing. Also why does it have Cs go lobby music lol?
This was simple and very fun, awesome job! A little bit less screenshake would have been better , it's a good effect but it was a little too much shake.
Thanks for feedback
The Game would eventually stop me from shooting anymore for some reason but good visuals and graphics! i dont really understand how the game fits the theme, but its a pretty cool boss fight!
Thanks for playing, there is a bug that i couldn't solve in time, but thanks for feedback.
It looks very good, but the gameplay needs work, I basically ran in circles and made one click. The idea of "charging" damage with time is good and fits the jam.
Thanks for your feedback.