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A jam submission

Light EscapeView game page

Darkness everywhere. Find a way out!
Submitted by diadas — 5 days, 7 hours before the deadline
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Light Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetic#15.0005.000
Use of Bolt#24.5004.500
Overall#24.3334.333
Entertainment Value#33.5003.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Awesome visuals and audio. The death scene is really cool (and a little hilarious) the first 2 times, but for a game like this I prefer to get right back into the action. Dying is punishment enough, I don't want to be watching a kill screen for 5 seconds in a game where you die every 5 seconds. I also would like to spawn at the beginning of the level I just played. I would reach the second and then die and spawn back at the first. 

    Definitely a great use of of VFX Graph and Shader Graph! This entry is a node-based-heaven haha. Good job, I had fun playing this!

  • Love the light effects and use of the VFX graph! It'd be cool to see the whole maze at the start rather than on death (great death animation btw); then the player would have some idea of where to go for the journey. When I'm moving around my house in the dark that's what it feels like. One thing that's tricky about maze games is making some kind of reward or interaction along the way to the final goal; earning time is one example. Maybe there are some lit walls that are safe? Taking it just a bit further would be a great design challenge. Thanks for the submission!

Please provide us with a side to side gif of your bolt graph and gameplay
http://www.youtube.com/watch?v=Ab0jojjbkHM

Please provide us with your twitter handle (If you want to be featured on twitter)
@DiadasX

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Comments

Submitted

This is actually fun and challenging! awesome work,