oof prob gonna sound a lil negative here but uh here's what I noticed:
That harsh camera shift whenever you took a step was kind of painful to look at. Might wanna have a smoother camera next time to make movement feel a lil better.
And uhh yeah I got stuck in the walls a few times for just moving around; bless the restart button though. "did the cat hide in a wall?" yes I did rofl. I am glad there's at least a joke acknowledgement.
But uh wow! Decent field of vision effect. That's something I've always wanted to get around to making. Overall, I give this game a "purr-ty okay".
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