A classic scenario, you clearly put a good amount of work into it. It could use some animations, sfx etc to better sell what promises to be an interesting world.
The swords dropping from the screen are a great mechanic and give you something else to pay attention to
Nicely done. The second attack mode was unexpected at first. You could afford to make this a little more difficult: I didn’t need to use the dodge at all but it’s a nice mechanic.
Nicely accomplished boss fight. Not too demanding but with enough challenge to keep things fun. Good looks and design. The dodge manoeuvre is especially well realised. I would like to see it developed to know more of this story. Good work squeaker.
Comments
A classic scenario, you clearly put a good amount of work into it. It could use some animations, sfx etc to better sell what promises to be an interesting world.
The swords dropping from the screen are a great mechanic and give you something else to pay attention to
Nicely done. The second attack mode was unexpected at first. You could afford to make this a little more difficult: I didn’t need to use the dodge at all but it’s a nice mechanic.
Nicely accomplished boss fight. Not too demanding but with enough challenge to keep things fun. Good looks and design. The dodge manoeuvre is especially well realised. I would like to see it developed to know more of this story. Good work squeaker.