I find the art and music to be heavily carrying enjoyment (Both of which are very well done might i add). My biggest problem is just how unclear everything is. It takes multiple attempts of trial and error to figure out what everything does and how it interacts with the player. The difficulty curve is an immediate spike, which gives the player no room to learn. There's a prominent problem with what appears to be a checkpoint system, where upon death I would die instantaneously upon starting again (The only way to play again was to restart the whole game)
I may be biased towards liking the concept, as it is remarkably similar to a game I helped work on for this jam, "Record Breaking." I am certain it is completely coincidental and do not wish any negativity towards the creative team, I do however hope to see a more polished version of this get released in the future as there is good potential here.