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A jam submission

Magical Tower Of DoorsView game page

Action Puzzle game where players must match items found behind magical doors.
Submitted by East West Infiniti Game Studio — 13 minutes, 20 seconds before the deadline
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Magical Tower Of Doors's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#244.2034.203
Innovation#363.8383.838
Overall#493.7213.721
Game Design#543.7703.770
Fun#1173.5143.514
Graphics#1503.7033.703
Audio#1823.2973.297

Ranked from 74 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is about entering magical doors to find out which items lie behind it. Once the player have discovered the contents of a door, they must remember which door contains which item and use this knowledge to match items of the same type. If you try to enter doors with non matching items the undead are spawned which cant be killed only avoided using your trusty dodge. Also the doors are portals that will teleport you to another door that in the level which means you will only find out once you enter the door. More reasons to ask whats behind the door.

Did you write all the code and made all the assets from scratch?
I wrote all the code from scratch, Got the model assets from synty store and modified , UI assets from the Layer Lab amd game-icons.net which have been modified, music is by Joel_Steudler, SFX from free sound and zsplat which have been modified in audacity.

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Comments

Viewing comments 63 to 61 of 63 · Next page · Last page
Submitted

I really enjoyed your game. In the beginning, even after reading the tutorial, I wasn't sure where to go or what to do, but I figured it out. I thought the symbol on the doors that showed up was where I was supposed to go. Maybe if you could see from which door you picked up the item would would be better. However, I noticed, that whenever you become invisible, you will stay invisible even after the effect disappears and it carries on to other levels as well. The teleporting was sometimes annoying, especially when I teleported right to a group of enemies when they were charging their attacks. Maybe some design changes on later levels would be nice to make it more interesting. Money could have more uses as well. Another thing, I noticed when I went to the main menu and wanted to start the game over it put me in a level that was higher than the one I was in originally. I wanted to read the tutorial, but to do that I had to restart the whole game.

I got to level 7, but when I was near the edge and enemies attacked me, I fell over the edge and couldn't do anything. I went to the menu but when I started the game again, the level counter went crazy, and my character wasn't in the room. After that in the menu there wasn't any music and when I tried the game again It was completely black so I had to close the whole game.

But overall very nice game.

Submitted

I really liked the idea, I got around 2600 as the final score, the memorization gets harder very quick. Nice graphics and audio.

Submitted

Hey i think i did pretty well, 2500 coins! i like the game design/game loop. At first i thought "oh but there are too many enemies but this is liteally skill issue xd it's nicely though. So congrats on such a good submision!

Viewing comments 63 to 61 of 63 · Next page · Last page