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Hold The Door!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #216 | 3.074 | 3.074 |
Fun | #252 | 3.074 | 3.074 |
Graphics | #256 | 3.333 | 3.333 |
Overall | #288 | 3.068 | 3.068 |
Theme | #302 | 3.111 | 3.111 |
Game Design | #313 | 2.963 | 2.963 |
Audio | #318 | 2.852 | 2.852 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You open the door and throw it at enemies that spawn from the space behind the door
Did you write all the code and made all the assets from scratch?
yes
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Comments
Simple, clear, fun! Wish the character movement was a little bit less slippery. Otherwise, great work!
Pros:
-Simple Game play, Easy to understand
-Cute art style
-Music matches the games feel
-Haha Rigidbodys go brrrr. I got a good laugh at the speed of which the characters body gets thrown around the room when you die XD
Cons:
-Lil bit too simple, was looking for more ways to get out or to go to another room until i realized there was only 1 room.
-I didn't realize that you had to move the mouse further away at the start to throw harder. Maybe there could be some UI there to show the difference of a slight chuck and literally throwing the door and light speed :D
-Movement is a little weighty, as if the characters on ice (might be an intentional design choice if I'm not aware)
Conclusion:
Cute mini game, maybe add some more enemies and a multi room system after the jam?