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Act Normal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #18 | 3.962 | 3.962 |
Fun | #22 | 4.038 | 4.038 |
Overall | #35 | 3.872 | 3.872 |
Game Design | #50 | 3.923 | 3.923 |
Theme | #81 | 3.885 | 3.885 |
Audio | #94 | 3.692 | 3.692 |
Graphics | #255 | 3.731 | 3.731 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In our game, the player learns that they are going to begin intensely hallucinating very soon, and that they need to keep it together for the last 5 minutes of their shift.
In the first ~40 seconds of the game, the player familiarizes themself with the main gameplay loop of delivering drinks and talking to guests, both of which are fairly easy. This is the "calm".
But once it starts to kick in, and the player begins to hallucinate, everything starts to spiral. Basic tasks become chaotic challenges, and strange visuals mask the entire screen. The once easy tasks are now intense, unpredictable, and funny. This is the "storm".
Please enjoy our game, thank you!
Did you write all the code and made all the assets from scratch?
Everything is done from scratch other than the walking animations, which are from Mixamo.
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Comments
This is art. Thank you for making this game it's so cool.
Some feedback : shooting at the glass is very imprecise sometimes but's that's nit picking really.
Good job !
Thank you!