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Flowers of Agony's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #1402 | 1.125 | 2.250 |
Fun | #1404 | 1.125 | 2.250 |
Overall | #1454 | 0.833 | 1.667 |
Graphics | #1455 | 0.875 | 1.750 |
Innovation | #1456 | 0.750 | 1.500 |
Theme | #1461 | 0.625 | 1.250 |
Audio | #1464 | 0.500 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
flowers need water and the calm before the storm means water and game has a lot of plants so i guss it barely does lol
Did you write all the code and made all the assets from scratch?
no the font was not by me, art and code is all from scratch
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Comments
Game could use some work. Amazing work for a game where everything was made from scratch.
The movement of this game is pretty good. Gives me nostalgic 2013 rage game vibes. You can add some sort of time limit and it would definitely add some pressure.
Keep up the great work!
I'm really glad you enjoyed the game the only thing i didn't have time to add was jump buffering which made the game harder, and i love the time limit idea xd
Really enjoyed playing this. The lack of checkpoints made it very stressful but also very rewarding. Made it past the red team but couldn't jump high enough to get past here? Still, really cool