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My Brackeys Game Jam Entry: Man In Disguise's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #1930 | 1.472 | 2.167 |
Audio | #1944 | 1.246 | 1.833 |
Gameplay | #2065 | 1.132 | 1.667 |
Enjoyment | #2088 | 1.132 | 1.667 |
Theme | #2089 | 1.132 | 1.667 |
Overall | #2110 | 1.151 | 1.694 |
Visuals | #2131 | 0.793 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
you have to think twice about who is on your team and who is not. it also shows that if you move a little weird you could mess up.
What code and assets did you not make from scratch during the jam (if any)?
N/A
How many people worked on the game?1
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Comments
interesting concept with the bullet movement, good job!
Maybe I am doing it wrong but, I can't lose (even trying to) and had to mute 7 seconds after starting, BUT, the small change to be able to bring back your bullet is unique and nice for me, maybe adding different enemies (like one with a shield so it can only be defeated from behind) and dynamically increase speed of the game as you defeat enemies can become a nice endless game