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How does the game fit the theme?
It is a platformer/physics simulation game about bouncing a ball on your head, if anything goes wrong the level ends
What code and assets did you not make from scratch during the jam (if any)?
Most of the visual assets were taken from a asset pack
How many people worked on the game?2
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Comments
Just a simple mechanic and enough challenge to motivate. Not too hard and I was able to finish up all the levels in 5 mins or so. Recommend for anyone who likes platformers, it's a nice bite sized challenge. Also I really like the spinny heads, trippy man.