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How does the game fit the theme?
The theme "Nothing Can Go Wrong" is challenged as everything falls apart—systems malfunction, Bob messes up, and time is running out. The player’s goal is to fix the ship amidst the chaos, proving that success comes from preventing things from getting worse.
What code and assets did you not make from scratch during the jam (if any)?
None - Everything from sound to the art is done from scratch in just under 7 days!
How many people worked on the game?5
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Comments
El movimiento es dificil de comprender pero el arte es MUY hermoso!
Muchas gracias por el feedback, mejoraremos el Gameplay pronto! :) un saludo
Very nice game thank you :)
a bit hard to understand how navigation works at the begining but after that it was nice
Thank you very much!! :)
Fun and creative. I love the atmosphere! Great work!
Muchas gracias!
Me parece brutal que en una semana se haya producido este juego, el pixel art es fantastico, el sonido ambiente es muy bueno, la jugabilidad una vez te das cuenta de como va se hace divertio y todo esto crea una muy buena atmósfera para este tipo de juego.
Claramente tiene fallos pero esta hecho en una semana.
Muy buen trabajo a todo el equipo, os ha salido un buen juego.
Graziaz amigo
Nice game! Old school graphics!
Good job!
Gracias amigo!
Really fun game, a bit hard to understand at the start. But the puzzle are great !
Thank you for your feedback!!
I found that the spaceship atmosphere is great, but, during my first run I got lost, you should add more sign and feedback because we don’t know now where we can click for example. Btw there are some issues with the path finding
Thanks Nathan!! You're right about the feedback!!!!
Thanks for you feedback and im glad you enjoyed it :)
Yeah the issue with the pathfinding is, that there is no pathfinding ;)