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How does the game fit the theme?
The game starts with a scenario where "everything has gone wrong" and the goal of the game is to reverse that. Note: We weren't able to finish the game, so essentially it's a tech demo/skeleton for this idea. Look forward to the "real" release!
What code and assets did you not make from scratch during the jam (if any)?
We used C++ libraries, and few fonts.
How many people worked on the game?5
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Comments
Couldn't manage to do anything - got the desk scene up and closed the two popups in the monitor, but nothing else happened and couldn't interact with anything.