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How does the game fit the theme?
A chill and relaxing tower defense game where resources are easily obtainable, making defense feel effortless and almost like a leisure job, requiring little strategy. On top of that, the player has full control over defining the enemy's path. So, what could possibly go wrong…?
What code and assets did you not make from scratch during the jam (if any)?
I built the game from scratch, brick by brick
Except for the SFX, which are mixed from freesound.org and Jsfxr
How many people worked on the game?1
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Comments
hi! played and rated it!
Very cool - great job! Nice "what could go wrong" twist! However I needed a few tries to fully understand the game ^^
Keep it up!
Good job building the game by yourself! A little hard but still fun to play. Interesting concept
I like the twist where you have to survive yourself, allowing you to destroy your own turrets. I also like the turrets that can hurt other turrets, which makes for interesting design when creating a path. I would like to be able to speed up the mob rounds though.
Game is really cool but no upgrades is making the game kinda worse. Turrets damaging each other is also making the game harder by a lot. The game is enjoyable tho! keep it up. Also u could add some music!
Intresting!
Very unique takes for TD. Its a bit hard but the concept was amazing!
fun game!
making the player play against themself is cool
Really interesting!