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How does the game fit the theme?
"A simple bomb defusal game by connecting wires instead of cutting. what could go wrong"
What code and assets did you not make from scratch during the jam (if any)?
Sound
How many people worked on the game?3
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Comments
I wish i could get past level 1, but it's not very intuitive. For the future, if you are making a puzzle game, i would greatly suggest to let other people playtest beforehand, you may never know at what people get stuck at :p
On a more positive note, the art style is very well made, wish i could see the rest of the game.
Thank you! It was kinda made in 6 hours, and only one person in the team knew how to use the engine (who is also an artist, kudos to my friend)
I wish i could get past level 1, but it's not very intuitive. For the future, if you are making a puzzle game, i would greatly suggest to let other people playtest beforehand, you may never know at what people get stuck at :p
On a more positive note, the art style is very well made, wish i could see the rest of the game.
Is Tantrix an inspiration for the game? Well done but it is too hard
Haha, sorry haven't heard of it, maybe the other members did. I wish we could finish the tutorial! Would've been much easier to play! TwT
(sorry. it's incomplete and the connectors are invisible. In Level 1 the red connector is at the top left. and black is on the right of the rightmost cell)
Instructions unclear i blew up. :) maybe a bit more tutorial on how to actually play the game as i dont understand it.
Hello! Thanks for playing the game! We did want to put a lot more into the game (including instructions) but we ended up not being able to finish it, unfortunately :(
We are hoping to release a much more polished version later on, so please check that out when it comes out :)