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How does the game fit the theme?
iCandu is a robot that thinks he can do anything, but he can't. He needs the player to build contraptions to help make sure nothing can go wrong, to complete his task.
What code and assets did you not make from scratch during the jam (if any)?
Created in HypeHype using built in art assets. Game code is by me.
How many people worked on the game?1
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