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How does the game fit the theme?
*perfectly* - Nothing went wrong during teh development of this game or while writing of this text.
The player picks up upgrades which make them stronger but they can also backfire due to friendly fire and hurt them instead.
What code and assets did you not make from scratch during the jam (if any)?
We used some of Umbrason's github packages. Our Foley Artists also "stole" some CC0 samples as a starting point for our SFX.
We also used a PC, Energy and an Operating system.
We also shamelessly used a game engine as well as an IDE to write the game's code in.
We did however not make use of any sleep during the last 24 hours.
How many people worked on the game?6
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Comments
Loved the artstyle! I found it to be a bit hard to control, I would have preferred to have separate controls for moving and pointing, so that it was possible to shoot while running away.
Nicely done! We had pretty similar ideas. Very polished art!
The art is insanly good and polished. The sound as well. However the gameplay does not do that justice. It has a lot of potential!
Wow, it was fun!!!
GOOD game idea! REALLY smart. Felt a bit lacking in the gameplay but to be fair I kinda sucked! Feel like this could be expanded on in really interesting ways! Please review my game if you can find the time!
Hey! thanks for the feedback. we are still setting up the page right now and hope to explain a couple of the core mechanics better. Have you managed to pick up an Upgrade yet?
not yet!