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How does the game fit the theme?
In this game, the emptiness corrupts into enemies. In this way, the nothingness "goes wrong".
What code and assets did you not make from scratch during the jam (if any)?
Every piece of art and code is original (except for unused placeholder sprites), but one of the songs was loosely based on a previous original soundtrack.
How many people worked on the game?3
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Comments
You succeeded really nice what you discribe "In this way, the nothingness "goes wrong"." I loved the art and the audio! Great job!