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How does the game fit the theme?
You must be very careful with your movements to avoid being spotted. Nothing can go wrong or you will be caught.
What code and assets did you not make from scratch during the jam (if any)?
Music by Kevin MacLeod. All other assets were created by our team.
How many people worked on the game?3
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Comments
Really nice level design and work with light. I can see that you implemented great little details like making trees transparent to see the character.
But dying felt really frustrating. Levels keep me intrigued but I didn't really want to replay the whole section again
Great work!