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How does the game fit the theme?
The initial impressions and reasoning of the character change after a twist, and an accident put them somewhere they are not meant to be
What code and assets did you not make from scratch during the jam (if any)?
Some Materials, Models, and Most Sounds
How many people worked on the game?1
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Comments
Got time for model/sound credits perchance?
Going to the tree actually felt scary. I really liked the fast movement. Really wanted to see the ending but unfortunately, I couldn't solve the wire puzzle.
Overall it was a nice experience.
Really great job for just one person.