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How does the game fit the theme?
I interpreted the theme as dark humor, in my game it looks like you just have to run to the goal without crossing any obstacles, but there are some hidden surprises
What code and assets did you not make from scratch during the jam (if any)?
Music and SFX:
Twenty-Six O-Eight by TripleDigit
How many people worked on the game?1
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Comments
The game started off really cool, I liked the really challenging platformer controls, but to be honest, at the walljump part I am not even sure if it is possible, I could sometimes manage to get past the first set of spikes but never got over the second. I think this game definitely has a lot of potential, I just wish that the one part was more manageable.
The game started off really cool, I liked the really challenging platformer controls, but to be honest, at the walljump part I am not even sure if it is possible, I could sometimes manage to get past the first set of spikes but never got over the second. I think this game definitely has a lot of potential, I just wish that the one part was more manageable.
A bit challenged platformer. Movement isn't smooth as I expected, but very playable!