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Potions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #1780 | 1.664 | 3.000 |
Audio | #1844 | 1.387 | 2.500 |
Gameplay | #1931 | 1.387 | 2.500 |
Visuals | #1955 | 1.525 | 2.750 |
Enjoyment | #1969 | 1.387 | 2.500 |
Theme | #1973 | 1.387 | 2.500 |
Overall | #1979 | 1.456 | 2.625 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It is just nothing can go wrong.
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?3
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Comments
First of all, i love potion games and stuff like this ;) Thanks for building it! I like the models you did - like the flask and the flowertextures. Beside this i noticed some bugs that kinda stopped me ;) The blue ingredience is pritty big, when i move something else i kinda get one of those every time and make a lot of wrong potions - the floor cluttered with blue ingredience ;) And the flower ingredience was bugged for me after 3-4 flower takings. Beside this is couldnt figure out how to use the other stuff beside the mortar and pestel. Is it implemented yet?
unfortunately only the mortar is working