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A jam submission

Song of SilenceView game page

Nothing Can Go Wrong
Submitted by Folder 37 — 19 seconds before the deadline
Rated by 2 people so far
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Song of Silence's itch.io page

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How does the game fit the theme?
At first glance, "Nothing Can Go Wrong" sounds reassuring—but in our game, that phrase is pure irony. Players enter a terrifying, unpredictable world where everything does go wrong. The game lulls them into a false sense of control, only to throw them into chaos. Stealth Mode: Players think they’re safe if they stay quiet and careful. But no matter how well they plan, unexpected horrors lurk around every corner. One wrong move, and everything spirals out of control. Action Mode: Full-throttle combat feels empowering—until enemies overwhelm, ammo runs out, and survival becomes a desperate struggle. Just when players think they have the upper hand, the game proves them wrong. By blending horror, FPS, and rogue-like mechanics, we create a constant tension where the phrase "Nothing Can Go Wrong" feels less like a comfort and more like a cruel joke.

What code and assets did you not make from scratch during the jam (if any)?
none

How many people worked on the game?
2

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Comments

Submitted

Cool style