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A jam submission

LIB.CORP :A Day At OfficeView game page

Submitted by Sidz — 21 minutes, 13 seconds before the deadline
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LIB.CORP :A Day At Office's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#2432.0792.750
Audio#2441.7012.250
Theme#2452.2683.000
Graphics#2771.7012.250
Game Design#2801.7012.250
Overall#2811.8272.417
Fun#2941.5122.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Jam Judge(+1)

The game reminds me in one of those casino games. Took me a few minutes, to find out, how it works.Unique game idea. Thanks for participating.

Submitted (1 edit) (+1)

Wow, the concept/story was very interesting and I think quite original for the jam. But as mentioned, there's not much gameplay here. And what you can do, is hard to make sense out of.

Still, it seems like you have interesting ideas so, as you've already said, next time make better planning for your actual gameplay and then add story where you can. I'm sure you'll do great!

And congrats on finishing your 1st gamejam! :D

Developer

Thank you so much  for your feedback. I will be sure to do better for the next Jam.

Submitted(+1)

I was confused from the get-go. There were no instructions, so I was left to try and figure out what I had to do. I guess match the timing of the hearts so they match? There wasn't much to go off of here.

For the theme, you gave the story at the beginning, but it doesn't really come into play in the actual game; You don't see what your percentage means.

Good concept, but definitely needs some wood-shopping.

Developer

Hi thanks a lot for playing my game.Yes your right,I failed at the execution of my concept,I tried to do all at last moment and it didn't really gel well,partly because it was my first jam and I should have planned it better.But nevertheless,I will do better in the next jams and hope you check them out too.

P.S:Checking out your game and it looks awesome.

Submitted(+1)

Definitely don't give up on the future! :)

My partner and I spent our first day/night brainstorming and planning, then we went from there. I doubt we'd have gotten anything if we had started last minute.