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Blind Chase's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #85 | 3.444 | 3.444 |
Game Design | #164 | 2.778 | 2.778 |
Innovation | #165 | 2.667 | 2.667 |
Fun | #174 | 2.667 | 2.667 |
Overall | #202 | 2.519 | 2.519 |
Graphics | #220 | 2.333 | 2.333 |
Audio | #291 | 1.222 | 1.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good potential but I think due to lack of time you didn't finish everything you wanted to do! I also took the same concept of "being closer means being blinder :)". One thing you could improve easily is to make the "spikes"/"obstacles" more different than the background image. It was not intuitive at the beginning that it will kill me. Keep updating it :)
Thank you for the feedback!
And thank you for the tip, I'll definitely look into it!
Simple platformer, but was fun to play. The growing blindness made it more challenging when hopping over tight spaces. Though definitely needs to be worked on more.
Audio would've also made it better.
Overall a 4/10
Don't let the score demotivate you though, you'll evolve more when working harder.
Thank you so much for the feedback!
I didn't manage my time right and wanted to make the audio more by the end(horrible choice, I know).
It's alright
Very interesting character animation and the gameplay. I think your game idea is the ghost/soul find the love process. Much fun of it. But during the game, I found a little bugs is that when I jump some steps I would sticks between two steps and I cannot jump and do anything. Also when I first hold the AD button and then press space I can't jump as well. But I saw your potential and I love it~
Also hopes you can rate me as well and improve later us both~
Oh, thank you for the feedback!
Yeah, the idea was for the ghost find his dead lover in heaven. The bug of getting stuck between platforms was because of my bad Level Design, since I made it to be the last thing I do, I didn't had time, to put the platforms exactly where I wanted, nor to make more levels. Well, at least I learned a lot about time management!
That second bug, doesn't appear for me, that's very strange, I'll definitely look into it!
Thank you, and I'll totally rate your game!
Any way I like your game design idle and the classical jump advanced game ~
Requires more effort but still fun.
Thank you, I had some problems during the start of the jam, so I just started the game 3 days after the beggining, and since it's my first game, I didn't have my priorities straight and couldn't manage my time right, but I'm very glad you had fun playing it!