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Subject 11: The Broken Timer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1678 | 1.162 | 1.800 |
Innovation | #1744 | 1.162 | 1.800 |
Theme | #1797 | 1.033 | 1.600 |
Fun | #1809 | 0.904 | 1.400 |
Overall | #1826 | 0.947 | 1.467 |
Graphics | #1838 | 0.775 | 1.200 |
Game Design | #1851 | 0.645 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
In the game, the player can rewind back in time by 5 seconds but keys collected will still open doors to complete the level
Did you write most of the code yourself and made all the assets from scratch?
Everything was done by myself with little help from tutorials
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Comments
It feels a bit surreal and interesting, however, the movement is incredibly hard to control, UI bugs in the main menu, if you go to main menu and go back in the level selector it stops working, you can run through walls, and the keys after I pick them up, if I go back to the doors, they are still closed...
Don't worry though, try fixing some of these things and it should be much better!!! I do take into consideration the time constraint as well.
Good effort and hope you had fun making it!! ^^
I will start fixing some of these bugs after the jam. Thanks for the feedback because this is how I fix my games. I'll send a devlog on the main page when I've finished updating.
PS the door problem is only for level 1. The rest should be fine