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Windup's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #125 | 3.700 | 3.700 |
Graphics | #133 | 4.067 | 4.067 |
Overall | #225 | 3.600 | 3.600 |
Innovation | #267 | 3.533 | 3.533 |
Theme | #375 | 3.633 | 3.633 |
Game Design | #376 | 3.467 | 3.467 |
Fun | #514 | 3.200 | 3.200 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You need to -rewind- the doll to stay alive.
Did you write most of the code yourself and made all the assets from scratch?
Yes, most of the sound samples however were taken from freesound and edited in FL studio / audacity
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Comments
This game is genuinely terrifying
Please let up on the final phase difficulty. It is too ridiculous that spirits can spawn so close to the doll when even one mistake can basically ruin you. My other major frustration point is that the spirit ball, already finicky to click on, becomes even more of a hassle in the final phase when the screen distortion kicks in, which (again) can be game-ending. Otherwise the art and gameplay are excellent.