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Ill-Wind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #236 | 3.857 | 3.857 |
Audio | #477 | 3.179 | 3.179 |
Overall | #820 | 2.881 | 2.881 |
Innovation | #875 | 2.714 | 2.714 |
Fun | #1028 | 2.464 | 2.464 |
Game Design | #1055 | 2.536 | 2.536 |
Theme | #1067 | 2.536 | 2.536 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
It's Rewind time baby! Featuring Will Smith, clockwork, and puns.
You have to feed the furnace (at the back of the airship) with boxes of men's leggings and wind the giant clockwork crank in the center of the ship to reach maximum speed for a swift escape!
Keep yourself from being overwhelmed by making use of the mounted weaponry on the vessel (stand nearby and use the mouse to aim and RMB to fire!)
You can use the mighty crank for cover and as well as boxes, one might find particular safety behind our choice products: Ethical Ivory and Needlessly Hefty Jam!
May Cog be with you!
Did you write most of the code yourself and made all the assets from scratch?
Mostly Homebrew. Coded it all myself, did the shaders in Shadergraph myself, made all the effects myself, and the art was made by both Cheekudah and I during the 7 days we had.
Music usage falls under Creative Commons License per attribution in the ingame credits section. Sound Effects used under license.
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Comments
I felt a little bit lost in the beggining of the game. I think a tutorial or a easy start it would be nice for the player understand.
I love the design and the theme! The shoots and the ships are wonderful!
Congratulations with your work!
Thank you for your rating man!
I agree 100% with you on feeling lost. I will be polishing that up for sure, giving the player more direction and agency. Was going to put down signs and stuff but man that last 48h of the jam goes by quickly!
Thanks for your rating and your kindness!
hahahaha I understand! Last week passed by like a rocket!
If you have some time, check out our game too~
Have a great day, friend!
Really nice job with this. The art and sounds are really nice. I wasn't really sure what to do at first, it took me while to figure out what I had to do, perhaps a tutorial would have been good. Overall, nice job!
Awesome thanks! Yeah I agree totally, I had some stuff I was going to use to guide the player better but in the end my time ran out and I had to settle for the vagueness we see now.
Though I will definitely be fixing this you have my word!
The game is hella lot of fun. It took me a while to figure out what I have to do, i'd suggest you to add a small tutorial on the game page, it would benefit a lot form it! Very nice graphics and particles by the way!
Check out my game if you have some time!
Thank you so much for your time and feedback, I am glad that it was fun. You definitely have a point with giving the player more direction. I am definitely gonna give it a couple more weeks of dev time once the gamejam voting stops.
Gonna make the camera more dynamic and give the player more or an idea what is going on (with regards to objectives and with incoming enemies)
Once again thank you very much for your kind words and your attention. I will certainly give your entry a go as well.
Rough around the edges, camera a bit wonky for what I want. But time was limited. Things to look forward to:
More Destructibility!
More Airships!
More Enemies!
More Betterer Camera!
More Characters!
Weapons for your dude!
Anyway I would like to thank everyone for giving it a go and for supporting us. I had a lot of fun making it and I don't feel that it is too shitty for a first entry. I will definitely keep it alive for some time more and give it a good round of polish. So do be sure to check back!
Also a Tutorial that is very greatly needed hahahaha.