It's cool to see how much of a world was built out in only a week. I think it was a little sparse on the story elements outside of the main thread, but it could serve as a good base for a more fleshed out RPG in the future!
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Bonds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1266 | 2.100 | 2.100 |
Game Design | #1337 | 2.300 | 2.300 |
Theme | #1383 | 2.300 | 2.300 |
Overall | #1524 | 2.033 | 2.033 |
Fun | #1530 | 2.000 | 2.000 |
Graphics | #1613 | 1.900 | 1.900 |
Innovation | #1731 | 1.600 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The more friends you gain, the stronger your team becomes and the easier it gets to traverse the world. The best way to defeat the boss is to find friends to help and support you.
Did you write all the code yourself and made all the assets from scratch?
No, I neither wrote all the code nor made all the assets.
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