it became chaotic really fast, good game.
Play game
Cross Guard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #56 | 3.931 | 3.931 |
Overall | #186 | 3.540 | 3.540 |
Game Design | #211 | 3.586 | 3.586 |
Theme | #216 | 3.655 | 3.655 |
Graphics | #285 | 3.724 | 3.724 |
Fun | #323 | 3.379 | 3.379 |
Audio | #558 | 2.966 | 2.966 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
There's a lot of chaos
Did you write all the code yourself and made all the assets from scratch?
I wrote the code. Some assets were purchased as the rules allowed.
Comments
This is a really unique concept and the idea is great, but there are things that could be improved:
1. First thing i noticed: Probably, you got most of the UI assets from the internet, but the tutorial UI can really be improved. Take a more fitting font and make it more fitting to the rest of the UI.
2. I didn't really understand the game at first, i didn't know how stopping the pedestrians should prevent them from getting killed by cars. But then, i releaside you could push cars, but that wasn't intentional. But i actually don't understand the whistling mechanic and would rather see a game where you push the cars.
I hope my feedback helped you, and it would be cool if you could check out my submission too. Thanks! :)
Nice game. It was very chaotic, I barley had any time to move between the intersections.
Chaos, Cars, Crossing? great game, very well done for a week long jam
This certainly is chaotic, I don't think I'll give up my day job to become a crossing guard.
thats a nice game, quite original idea! I think my favorite part is the fact that you have the power of the protagonist and you are stronger than a whole lane of cars. Well done!
As for what i would do differently, I would keep it to a single intersection. By the time you move between them, people have already died. For me, I would rather be able to prevent every death, as the goal of the game seems to be, rather than be forced into letting people die by the level design itself. Just my own little criticism (:
Really nice concept and I had a lot of fun playing altough I think that the area you have to control is too big which leads in pedestrians dying nevertheless how hard you try.
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