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Gooberfly Effect's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #738 | 2.887 | 5.000 |
Innovation | #955 | 2.454 | 4.250 |
Fun | #1171 | 2.165 | 3.750 |
Overall | #1302 | 1.925 | 3.333 |
Game Design | #1400 | 1.732 | 3.000 |
Audio | #1460 | 1.299 | 2.250 |
Graphics | #1666 | 1.010 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
There's lots of randomness and chaos
Did you write all the code yourself and made all the assets from scratch?
All code by us, but assets by Quaternius
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Comments
More art piece than game. I wish it only took 1-2 balls to turn a building, that way the payoff didn't take so long, but I enjoyed it all the same.
You created somethimg truely wounderful.
I love the concept of being a round ball, bringing chaos and crazyness to an abstract, monocolour, rektangel and monotone world, ruled by violent control-robots.
I also like the "evolving" soundtrack.
Great work.
Had some fun with it! Good job!
It definitely has the wow element. I missed some more feedback when the buildings become chaotic, like the sentinels and clouds(?), but it was a fun time for sure!
Really cool game well done!
Big Chaos bigger
eyeball