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Plan Ahead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #963 | 1.588 | 2.750 |
Theme | #1019 | 1.299 | 2.250 |
Audio | #1053 | 1.010 | 1.750 |
Overall | #1072 | 1.010 | 1.750 |
Innovation | #1076 | 0.722 | 1.250 |
Fun | #1078 | 0.722 | 1.250 |
Game Design | #1078 | 0.722 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
My game fits the theme because you're faced with a never endless swarm of enemies meaning you will never be alone in the game.
Did you write all the code and made all the assets from scratch?
Some of the code came from Brackeys and the ground sprite asset came from the Unity Asset Store. However, majority of the assets and code came from me.
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Comments
I like the game, but it is pretty hard to kill enemies. I feel like a longer sword range would be better for this game. Other than that, it was still pretty good! Keep it up!