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Alonenot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #200 | 3.567 | 3.567 |
Game Design | #282 | 3.267 | 3.267 |
Graphics | #336 | 3.333 | 3.333 |
Overall | #368 | 3.078 | 3.078 |
Innovation | #454 | 2.800 | 2.800 |
Fun | #483 | 2.800 | 2.800 |
Audio | #489 | 2.700 | 2.700 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You are in mysterious place, in the dark, not alone. Follow signs and find a way out to the light again! If your mouse won't go all way around, just resize a window, and it will work.
Did you write all the code and made all the assets from scratch?
I use few assets: infinity PBR gargoules, bomber bug...
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Comments
Good use of atmosphere. The use of the constant footfalls was unnerving. However it gave the misimpression that there something was in the room that was not illuminated by the torch when the game started. I ended up running past a few messages as a result.
For the tutorial messages, I would recommend placing them near the skulls so that players are more likely to encounter them: I only read the message that explains what the skulls did after I backtracked to check for a path that I might have ran past.
The use of a limited torch duration is good because it kept me moving.
Encountering the few power ups that I did find did encourage me to backtrack and look around more for more potential goodies, which did add to my internal struggle of "Do I continue searching and be forced to traverse around blindly or retreat back to the skull and potentially not find my way back here?". The duration of the power ups felt low and that made the margin of error for the last section feel a bit tight.
Overall, a good concept and game.
Thank you very much! I will look to improve some of those things.
Great game! I have some tips to improve the game.
-I would not use cursive on the walls since it is difficult to read the texts.
-I didn't understand if the bugs were enemies or not, since I jumped on one and it didn't do anything to me hahaha
-I would try to add a sensitivity function, in my case I had to increase the mouse dpi to play.
Good use of theme, good atmosphere. I really feel like I wasn't alone.
I really liked the game, keep it up!
Thank you for playing and usefull tips!
The graphics were good, however there is a lot of room for improvement. For example my cursor was not locked in the screen so I could only see half of the room. Updating the Itchio page in order to explain the goal and the controls might be an idea too.
Thank you very much! I found cursor bug, the fix is just to resize window from full screen and back.
Theme wise, spot on. I truly did not feel alone. It was a bit of a shame that, if a new message was written on the wall - I knew that if I stayed a while to read it, the torch would soon go dark.
You had some intriguing graphics here though, a unique atmosphere and honestly some pretty creepy monster sounds
Thank you so much!