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FlashLight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #37 | 3.550 | 4.200 |
Audio | #37 | 2.874 | 3.400 |
Graphics | #83 | 2.535 | 3.000 |
Overall | #94 | 2.338 | 2.767 |
Game Design | #125 | 1.859 | 2.200 |
Innovation | #132 | 1.521 | 1.800 |
Fun | #133 | 1.690 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
There was a lot of empty space between events, possibly could reduce that. If you could do that, game design and fun would go up. Graphics could be improved, but may have been this way due to time constraints. Audio was really nice except for the boss music. I'm not really entirely sure I see the connection and it was really loud.
Link to the game
https://asaki619.itch.io/flashlight
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Comments
This was a neat experience. I love the way you drop the player into the gameplay and use text in the world to act as a menu and tutorial. Note that the tutorial says left mouse button for the light and it was right mouse button on my machine. There were a lot of long uninterrupted walks through darkness for me and the enemies seemed easy after a while. The boss was really neat! I thought I was going to just reach the end but you tossed a boss at me and it was a pleasant surprise :). I think the introduction of a few more game mechanics and some polish can really make this into something wonderful. Good work!
Thanks a lot for checking the game I will fix the bugs soon