This is really neat :) I like that it took me a few go rounds to figure out the rules, though I don't know if I fully have all of them figured out yet.
Interesting Game! I think the mechanics work well for a rules obscured setting and they were fun to deduce. Once I did get a handle on the rules I did wish I had a little more control, it can be quite challenging to handle even 1-2 health enemies let alone the 3+ health ones! Overall a really nice small sized game, I enjoyed playing it.
Yeah, enemies life is indeed completely random between 1 and 3, that creates a lot of impossible runs (specially a lot of yellow enemies can be super deadly). I lacked the time to polish the levels construction and therefore to balance the monsters properly, I focused more in making an interesting system that could be deducible without any tutorial or text. I may end up tweaking that once I finish the project I'm currently working on.
Comments
This is really neat :) I like that it took me a few go rounds to figure out the rules, though I don't know if I fully have all of them figured out yet.
Interesting Game! I think the mechanics work well for a rules obscured setting and they were fun to deduce. Once I did get a handle on the rules I did wish I had a little more control, it can be quite challenging to handle even 1-2 health enemies let alone the 3+ health ones! Overall a really nice small sized game, I enjoyed playing it.
Thanks for playing and giving feedback!
Yeah, enemies life is indeed completely random between 1 and 3, that creates a lot of impossible runs (specially a lot of yellow enemies can be super deadly). I lacked the time to polish the levels construction and therefore to balance the monsters properly, I focused more in making an interesting system that could be deducible without any tutorial or text. I may end up tweaking that once I finish the project I'm currently working on.
Very interesting game! I included it in my 7 Day Broughlike compilation video series, if you’d like to take a look. :)