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A jam submission

SettletopiaView game page

Early preview of a procedurally generated open world multiplayer colony management game
Submitted by PPakalns — 7 minutes, 49 seconds before the deadline
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Settletopia's itch.io page

Results

CriteriaRankScore*Raw Score
1-5 balles#102.8143.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Izskatās ka te ir potenciāls kam labam. Spēles aprakstā vajadzēja minēt ka karte ir 10x lielāka par GTA V karti :D
  • Weird and interesting technological mix of mindfuckery. It kinda feels and plays like Dwarf Fortress, but I haven't seen any dwarves. Needs dwarves, cats and kobolds. Also the 156 page manual explaining the mechanics.
  • + most existing features are working - unclear objectives, no hazards or enemies, gameplay involves lots of waiting - very little that can be done or controlled, even in task assignment - pathfinding fails when mined blocks are closer to the other side while not directly reachable - conceptually seems motivated by tech instead of gameplay/entertainment value (e.g. not sure how generating a world or picking a starting location, or building things from scratch adds to the entertainment value - just appears to delay when any meaningful interactions are reached)

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