Play game
Quest for BEEFY THUMBS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sound | #106 | 1.888 | 2.800 |
Balance | #114 | 1.753 | 2.600 |
Polish | #120 | 1.618 | 2.400 |
Weirdness | #125 | 1.618 | 2.400 |
Fun | #126 | 1.348 | 2.000 |
Overall | #127 | 1.522 | 2.257 |
Replayability | #129 | 1.079 | 1.600 |
Visuals | #129 | 1.348 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Gameplay Video or Trailer
https://youtu.be/GhO0XUewhV0
Theme
Beefy Thumbs
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nicely done with this tasty little precision platformer! It didn't take me to long to get used to the controls and I thought the sort of "airtime" definitely added to getting the hang of jumping. I liked the funky art and the music, both of which complemented the game quite well. Great job overall!
@Rhornbeck - The platforms were actually made about 2 hours before the end of the time. There is another concept, yet implemented, for the platforming but I just ran out of time. This is also true of the jumping and walking animations. In fact there is going to be an enemy eventually too which comes with damage animations. Really, the music and sounds are the most polished piece of this (big thanks again to Gareth) with the art (thanks Dan) coming in second in completion. More to come, just wanted to get a fully functional, if short and simple, game submitted.
@eltea - Thank you for giving this a try, I am glad the controls worked for you. I was afraid it was too floaty and almost changed that. BEEF THOSE THUMBS!
Thanks to both of you on the feedback, I hope the additions later also meet with approval.
Controls were surprisingly good - had the right amount of floatiness to match the character.
My thumbs are now beefy!
I made it to the top in the first try. I was digging the music and the jump sound wasn't bad. I laughed a little when I realized at the end you can see the clouds in the characters eyes haha. I think if you made a couple different sprites for the jump, the character would look so much smoother. Nice work to your team.