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A jam submission

KlumsyRickView game page

A Traumatizing Game as We All are Our Own Enemies
Submitted by sani3003 — 2 hours, 28 minutes before the deadline
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KlumsyRick's itch.io page

Results

CriteriaRankScore*Raw Score
How well the theme was adopted#123.0003.000
How well the gameplay looks#123.6673.667
Overall#152.8332.833
How fun the gameplay is#162.3332.333
How interesting the gameplay features are#172.3332.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • This game has a big problem. It is very resource hungry. I guess it happened to me because I found a spot where the "Other" ricks can't reach me and I can't move either, so the number of enemies increased indefinitely. Introducing a new feature to solve this problem could have helped.

Your team name
Team Enigmatter

Team member names
S.M. Sakeef Sani
Sayeed Sajjad Razin
Mahdi Muhammad Hossain Noki

Engine or framework used
Unreal Engine 5.2

Github/gitlab link to your project
https://drive.google.com/drive/folders/1aueVKAr4sqKRMGe0PpSbh295KbPq0Dnd?usp=sharing

Installation instruction
Just run the MyProject2.exe in Game/Windows folder!
(In case you wanna see the source code you'll need to download the project folder, must have unreal engine 5 installed)
Also, the file size's too big and I've never used gitLFS. So I submitted it in a drive link. Extremely sorry.

Short written description of the game
We are gonna die anyway someday. But the ultimate question is if it's gonna be a longer or a shorter lifespan. Our own decisions and denials of our own existence hurt us the most, in a sense we are our biggest enemy. In this game, this metaphor is represented in a beautifully animated way. You'll have to dodge yourself, but if you get too far you will lose life too. Find the proper balance and live longer.

How to play
Simple W-A-S-D to move and Space to jump.

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