Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Slime InvasionView game page

Made for the Bullet Hell Jam in1 week
Submitted by DaveyDark, BhargavPabbaraju โ€” 44 minutes, 28 seconds before the deadline
Add to collection

Play game

Slime Invasion's itch.io page

Results

CriteriaRankScore*Raw Score
FUN#2072.6133.200
THEME#2422.2862.800
CREATIVE#2512.2862.800
OVERALL#2512.2862.800
AUDIO#2551.9602.400
VISUALS#2861.9602.400
EASY TO GET INTO#3131.7962.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you have any bullet or projectile in your game?

Yes

You added some projectile or bullet in your game

How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Enemies teleport every 10 seconds
Each turret has a special ability that lasts 10 seonds

What was the size of your team?
2

Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://animefanbhargav.itch.io/

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

It wouldn't run on my system. Windows 10 64bit. Got an error when launching "Failed to execute script".

Submitted (1 edit) (+1)

The mix of the theme with a tower defense was interesting... You were able to make a lot of content with simple ideas. The main menu animation was nice too.

But the tower management was a little confusing... The UI didn't help in understanding what was going on... The bar would change color and the tower became faster when I let it go of her... Didn't made much sense...

it would be clearer if you made the tower recharge automatically when the player wasn't shooting... And just showed the bar growing with the energy recharging.

The fonts on the tutorial didn't help either... They were a little hard to read... And there was a lot of information smashed together... Try mixing up the texts with some visuals... You can use the game sprites... or simply make a level that is playable to be the tutorial...

Submitted(+1)

Very cool idea in a tower defense, being able to control the tower, the gameplay was great, but when i try to unpause the game using "space" the game crashes.

Submitted(+1)

It was an interesting take on tower defense. I liked the fact that the player had control of turrets too. There might be a bug when buying towers. I clicked on on an expensive tower and then clicked a cheaper one afterwards, and placed it but it cost way more than it was supposed to. Nice job tho

Submitted(+1)

i like the idea about controlling turrets in a tower defense game,

nice looking maps.

please consider trying my game when you have time.