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Crush Speed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #60 | 4.025 | 4.500 |
CREATIVE | #65 | 3.727 | 4.167 |
FUN | #80 | 3.578 | 4.000 |
THEME | #83 | 3.578 | 4.000 |
AUDIO | #87 | 3.429 | 3.833 |
EASY TO GET INTO | #117 | 3.727 | 4.167 |
OVERALL | #128 | 3.280 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
Yes
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
every ten seconds speed and fire rate increases
What was the size of your team?
1
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Wrath of Wood
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Comments
Really interesting game, nice visuals, good job!
thank you!!
This is one of my favorite games from the jam. It was fun and easy to get into and it looked really cool. I didn't like the auto fire mechanic though, It just felt like I was waiting for my next shot at the beginning. I would give the player more control over how the fire. I definitely think if you wanted to you could take this formula/gameplay and turn it into a full release game.
thanks alot I'm glad you enjoy it. I wish I had more time to work on it.
Cool visuals! Feels like a classic arcade game that youβd find newgrounds or similar sites. The gameplay was fun, although I think the fire rate increase was too slow, itβd have been more enjoyable if it increased a bit faster. You said in the other comment that it gets overpowered, but I think you could implement e.g. an asymptotic function, so that it grows slower the faster it is, tending towards a fixed value.
Thanks for playing!! It was my first time using 3d models. I wish the guns were more complex, different shot types would be ideal in my opinion. fun fact in the middle of the jam week my pc crashed, I didnt want to mess with coding after that and just made more enemies.
It's fun and addicting. I was really digging the visual style too. Also I'm not if it's just me, but I didn't notice by speed or fire rate increasing
The addition is very minor, you start at 0.4 then add 0.25 each ten seconds max speed is 6 collision gets sketchy after that. The fire rate becomes overpowered imo. Thanks a lot for playing it