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A downloadable game for Windows.
Yierji_23 rated a game 53 days ago
A downloadable game for Windows, macOS, and Linux.
Magikya Studios published a zine 53 days ago
A browser zine made in HTML5.
If cats are so cool why isn't there cats... 2????? There's... not much to say about this, really. The web version is there to showcase the drawings included here, but the magic happens when you print it---as this is a colouring book! This i...
WaywardVoidGod published a game 54 days ago
A downloadable game for Windows, macOS, Linux, and Android.
You have been sent to The Nightside, a dangerous place filled with powerful inhuman entities most likely due to the shenanigans of Your Local Wizard and Barry the criminal. Stay alive, recruit allies, unlock the spirits and most importantly...
Viergacht rated a asset pack 54 days ago
ZirconiumsZone published a zine 55 days ago
A downloadable zine.
This zine is meant to be printed double-sided. 28 pages when reading it, but It should be 14 pages when printed. 0-1, 2-3, 4-5, 6-7, 8-9, 10-11, and 12-13 There is also a PDF available if you just want to read it.
OldKiska updated a LostRuins 56 days ago
A downloadable LostRuins for Windows.
Added platform Windows.
Manuel Rincón published a Template for EFPSE 57 days ago
A downloadable Template for EFPSE.
A cool template to start a new Dungeon Crawler project in your favorite Boomer Shoter game engine: EFPSE (Easy FPS Editor) . The capabilites of this template can be tested in the last game I made with it: Phantom Lens by Manuel Rincón Feat...
Cid Zike rated a game 57 days ago
A downloadable game for Windows, macOS, and Linux.
Nnekart updated a asset pack 57 days ago
A downloadable asset pack.
Updated minimum price to $0.00.
Ibrahim Oezhan published a asset pack 58 days ago
A downloadable asset pack.
Compatible with Unity 2021 and newer String Localization Easily localize strings manually or automatically using the Localizator_Text component. Dynamic Values Incorporate dynamic values in your text with placeholders (e.g., {0}). For insta...
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