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A jam submission

BirdocolypseView game page

SHMUP B&W shooter game, play as Albert the Cat on a journey across Cat Space in search of delicious food!
Submitted by LuckyPantherGames — 2 days, 17 hours before the deadline
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Birdocolypse's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#1052.7043.200
Technical#1132.5353.000
Audio#1152.5353.000
Overall#1352.5022.960
Creativity#1462.5353.000
Visuals#1592.1972.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Message from the creator(s):
Hi everyone! Hope you enjoy the shoot-em up game I made, the game itself is in a zipped file with instructions on downloading the file. Thank you everyone who plays and gives the game a try and hope you have fun!

Rule

Rule A

Only used the colors black (#000000) and white (#FFFFFF)

Theme

Yes

This game follows the theme "You only realize the value of something when it's gone."

Original Art

Yes

Created own art

Original Audio

No

Didn't create own audio

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Comments

Submitted

Just a basic top down shooter. 

I do have some issues with it:

I can't tell whether the objects that were falling towards me were either projectiles or just background out, because at times I either lost health or I didn't if I interacted with them. Is that a bug?

What exactly was the second bar, underneath the health, for?

I'm not a huge fan of the audio (especially the birds). You don't need to attach an audio file to each and every single one of them, because that would be horrendous if multiple of them spawned on screen.

Developer

we put the basic in basic for now. Thanks for giving it a try decided to switch up the UI a bit to make it easier for players to see what the health and shield bar are, put up a little drop down map on the side so players now know what the pick ups are, and ya took out the nasty background images to not cause such a cluster mess. Also good point for the audio I did notice that one wave sometimes causes a big enemy pile to spawn on top of each other so for sure going to fix that as well. 

Going to make a few changes in the next couple of weeks and hopefully will be a lot better in the coming weeks. Maybe make a visual Upgrade to the player for a SUPER POWERUP FORM! Anyways appreciate the feedback and hopefully give it a try again when it gets an update.

Submitted

Nice that you added settings and different difficulty levels/input methods.

It is a nice shooter game and I think the mechanics are well integrated. Really liked playing it with the mouse actually! Also, I like the variety of patterns and enemies.

However, I could not fully understand what the second bar was for (just a second health bar?) and I did not always understand what was an enemy and what was not, maybe a small explanation on the various items would be nice to clear that up

Developer

Thanks for trying out the game really appreciate it! Next time for sure will be adding some explanations for the drops and better visuals for health and shields.  

All the best, and if you want to stay tuned for updates on the game or future projects i'll be trying my best to do regular updates on the game page.