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Grump's Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #54 | 3.222 | 3.222 |
Technical | #72 | 3.000 | 3.000 |
Visuals | #83 | 3.333 | 3.333 |
Overall | #89 | 2.978 | 2.978 |
Audio | #112 | 2.556 | 2.556 |
Creativity | #124 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Rule
Rule A
Only used the colors black (#000000) and white (#FFFFFF)
Theme
No
This game does not follow the optional theme
Original Art
Yes
Created own art
Original Audio
Yes
Created own audio
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Comments
Yeah! This was fun thank you! The camera often couldn't keep up with me, but the game was solid! I defeated Grump! >:]
Thanks, some people have also mentiined the camera, my bad, but it's good to know that someone or some people have beaten it, because so far no one has mentioned winning, congratulations!
The simplicity and cuteness in this one are strong! Really like your mechanic on the coins. Good work! Very finished ^^
Thank you!
Thanks!
Very cute game with cute minimalist characters. I feel like the camera is a bit slow to catch up to the character while they move at the right end of the screen. Also it wasn't clear that the balls dropped on death by enemies were coins. At first I thought they were some death animation explosion. Nice job!
Yeah, you're right about both of those, I was thinking about using particles to emphasize that it was a coin but it didn't fit the art, the camera is also a little slow, so I have some space for improvement.
Interesting game. Kind of fun. Some feedback, ability to restart without using your mouse. You're in a zone and running and die then have to leave the keyboard to reset. Are you supposed to get through the whole thing without dying, didn't notice any level ends but then instructions said something about the level would double. You mean by size? Kind of confused on the goal.
Thanks, so the objective is far to the right, it is just a big hole that you have to jump into at the end of each level. I agree with your feedback about restarting. The instructions said that every time you died on a level, you would have to pay a price to respawn and that the price doubles every time you die until you reach the end of the level where it resets.