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Path Fight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #15 | 2.000 | 2.000 |
Overall Experience | #20 | 1.750 | 1.750 |
Overall | #20 | 1.600 | 1.600 |
Innovation | #21 | 1.250 | 1.250 |
Relevance to Theme | #22 | 1.250 | 1.250 |
Aesthetics | #22 | 1.750 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I think the movement mechanic was quite interesting but you folks didn't go anywhere with it. I failed to see how you had interpreted the theme and how it works within the game, and the overall game felt like a very half-hearted attempt at making a game. I also could not see how a large time period of 2 weeks was spent on this, every aspect of the game was very uncooked.
- Path Fight was a small and interesting game with interesting mechanics. It was a bit difficult but with some effort, managed to play through it. Sounds, music and more levels would make it more interesting.
- Think about player progression and journey. The mechanics feel limiting after a while and game starts getting a bit stale.
#byog Discord Channel Username
Senthil (FirsSeed)
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