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The Coward's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #19 | 2.000 | 2.000 |
Innovation | #21 | 1.250 | 1.250 |
Overall | #25 | 1.250 | 1.250 |
Gameplay | #25 | 1.000 | 1.000 |
Relevance to Theme | #26 | 1.000 | 1.000 |
Overall Experience | #26 | 1.000 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- In the Coward, I am not entirely sure as to what you are supposed to do. There was no instructions or clear goals. You place objects but it seems to be chasing a robot. The art was interesting but it as too buggy to play and understand.
- Wow there isn't much to say about this game because this isnt much of a game. I think the developers got so distracted with making sense of the theme, that not only could they not execute the theme, they really forgot the rest of the game too.
- The controls need a lot more improvement. It is not at all apparent what the objective of the game is or what the main character is supposed to do. Having the camera rotate along with the mouse movement while the UI is accessible from the same as well as placement of whatever the unity were as well is quite inefficient. Add some text to tell the player what to expect or do in the game.
#byog Discord Channel Username
Ginger
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