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Tim Vs The Infinite Horde's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #17 | 3.300 | 3.300 |
Fun | #23 | 3.200 | 3.200 |
Art Design | #25 | 3.300 | 3.300 |
Graphics | #27 | 3.000 | 3.000 |
Gameplay | #31 | 3.100 | 3.100 |
Overall | #33 | 2.983 | 2.983 |
Interpretation of the Theme | #54 | 2.000 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Phew lets be honest I actually enjoyed playing this game! Do rate and play my game as well sir!
I really like this game, wow it's amazing!
What really fascinated me about your game was the zombie navigation.
Overall a fun game to play, although it would need more polish.
Good job.
Thanks, I just used a unity plugin thing called astar pathfinding. The pathfinding grid follows the player, and if the zombies get out of the grid they walk through walls and stuff trying to get back into the grid. This wasn't on purpose, but works well in simplifying the pathfinding for zombies far away.
The game is pretty decent. Just lacks some juice!
Yeah, most of my time was spent on the procedual generation (or just wasted lol) so though I wanted to get some more polish, testing and juice in the game, I just didn't have time to.
Cool game, had fun playing it! :D
For some reason I couldn't switch my weapon, don't know if that's a bug. But just restarted the game to try them out^^
Also like the art style, nice entry!
I completely forgot to put the controls anywhere in the game, so I just updated the page to say what they are. F is dropping weapons, E is picking them up. Though if you try to pick up 2 weapons at once it'll destroy one (just a quick solution to a bug the game had)
Cool top down shooter :) Im using the running in circle tactic haha
The game is fun but some particle effects and camera shake animations would give the weapons a lot more impact. Other than that I enjoyed this :D It's a fun premise just killing some zombies. (The Tim Zombie was difficult but I got him in the end)