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A jam submission

Speedgame 2019 - AIView game page

GamesForFun entry for Speedgame 2019 - AI
Submitted by GamesForFun — 9 hours, 22 minutes before the deadline
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Speedgame 2019 - AI's itch.io page

Results

CriteriaRankScore*Raw Score
Best Fun Game (Enjoy playing the game)#13.6673.667
Best Original Concept (New Ideas)#15.0005.000
Overall#33.3893.389
Best Build (Most Stable)#33.6673.667
Best Graphics (Preference given to contestant drawn graphics)#42.6672.667
Best Overall#43.0003.000
Best Christian Teaching (Presenting Biblical Truths)#52.3332.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Dude Loved the intro it sold me immediately  and jumped into a match ready to end humanity . Sadly they where vigilant and I wasn't able to defeat them but I will give it a couple more trys .  Overall Great game  ! 

Developer

that is actually funny to hear since I thought those two first levels would be too easy and people might not like it due to that.

But heres a little secret, To beat the first level, you probably can win it just by clicking the red button "Kill people" and then keep spawning robots from the bottom right spawn location when ever you can.

I am suspecting level 2 might be close to something similar as well.

Basically Idea was that third level would be first difficult level to beat, and first two be both easy just to get hang of the game. Third level is not difficult actually, as long as you are willing to sacrifice some robots, since there are lots of people trapped in that left top corner place, but that place is surrounded by weapons and some of the robots will get destroyed before you can freely kill the people, which will affect next levels too since only survived robots transfer to next levels.

Levels 3-5 are pretty much untested. I was making them last day, and when i finally took first test on them, i noticed some serious problem with them and decided to focus on something else instead since I didnt think I would be able to solve the problems in time that I had left anymore. That is also why "execute plan" which completes the game opens after level 2 already, otherwise it hadnt opened until beating level 5.

I am not sure but there is even a chance levels 3-5 are impossible to complete, since they all have coders in them that you are supposed to kill all of them to get through, however, I might have made mistake in code that it puts one too few coder in each level. Hence it might demand you to kill 3 coders, while only 2 coders are actually available to kill. On top of that, these coders are randomly placed, so they might well end up to a location where they escape the screen right at start of level, making it based upon luck if it is even possible to get them all killed, even if I didnt mess that before mentioned code.

Anyway, levels 3-5 are there just to show what I had in mind, not to be seriously played. You beat levels 1 and 2, and click "Execute Plan", and you have completed the game in its speedgame submitted form.

Developer

NOTICE!

After level 2 all levels 3, 4,5 and "execute plan" (=complete game) will all become available.

This is due to some problems with levels 3-5 which will happen if you dont have fast machine enough and that have good chance of causing you a crash bug.

This way slower machines can play just levels 1 and 2 and complete the game, and faster machines can try levels 3-5 as well.

Notice, that to play later levels, you do need to play them in order too, since otherwise you have only 10 robots in levels 4 and 5, which is simply too little.