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Like I mentioned before, this project was a solo venture where I took on the programming, sound design, and art myself.
It's not only my first game but also my debut in using Godot and participating in a game jam. I've been particularly interested in shader programming, which I got to explore by implementing dynamic effects for the bubbles in the game.
I also developed a robust player movement script that I'm proud of. The entire process was a blast! For those who might not have time to play, here's a link to the gameplay video (note: it contains a few spoilers, but that's part of the fun):
https://drive.google.com/file/d/1M8659NuLAkgjzyMZDxwgJhzEQKjZAXUq/view?usp=shari...