WELCOME to the CGDC's Speedgame Challenge,
SPEEDGAME: CLASSIC!
The Speedgame: Classic is the format you all know and love. From a pool of three different scriptural verses, your goal is to create a game that synthesizes the essence, teaching or story of that verse in a way that can be experienced in your game. Whether you focus that synthesis through your narrative, story, mechanics, art, or some other component is up to you. Be creative!
VERSES:
Matthew 21:13
Psalm 127:1
Psalm 127:4
TIMELINE
UPDATE: The end of voting has been moved up to July 14th at 2:15pm PDT to correspond with the CGDC Speedgames talk at CGDC 2022.
June 24th to July 8th - 3pm PDT / 6pm EDT / 10pm UTC, Reveal winning verses and start challenge for the next two weeks.
July 8th - July 14th - 2:30pm PDT / 5:30pm EDT / 9:30pm UTC, Community voting period for best games in each category
July 14th - Reveal winners online and at CGDC 2022 Conference.
VOTING CATEGORIES
Most Innovative
Most Fun
Best Graphics
Best Audio (How good or effective is the sound)
Best Mood (Storytelling, emotion, and vibe)
Best Overall
PRIZES
Steam Gift cards, stickers, maybe other goodies too!
Best Overall: $10 Steam card + sticker
Winners in all other categories:
2nd Place: $5 Steam card + sticker
3rd Place: Sticker
RULES
- Give yourself enough time to upload your entry. Perhaps upload early, even if it's an incomplete build, then work on iterating and improving your project. After the 6pm deadline on the final day, you have ONE additional hour to submit patches, bug fixes, or edits of any kind. NO UPDATES should be submitted after that extra hour, any abusers will be penalized! Please check your timezone to make sure you submit on time.
- Projects must list the resources they used and give credit, if any resources were not created by you.
- Teams must not be greater than three people.
- All games must be created during the course of the challenge, not before.
- It is encouraged that games be made open source at the end of the challenge to allow other developers to see the underpinnings of your projects. This way we foster an open community that builds each other up by sharing resources. If certain licenses of libraries or tools do not permit you to make them open source, then omit these. NOTE: This only applies to the challenge game, not to any later revisions or iterations that you make to your game, in case you decide to continue work on the game, for example.
- Some criteria must be met:
- Games must not contain any extremes of the following: violence, sexual content, occult practices, or language. Use restraint.
- Games must not breach any copyright laws. No plagiarism or taking other’s work as your own!
- Any tools you can leverage for this challenge can be used.
- You can reuse any libraries you may have previously created such as graphic, keyboard, or sound routines. Regarding libraries in general, if any are necessary to play your game, please add them as part of the zip or installation file so others do not have to go hunting down ways to play your game.
- Please make your games playable in any of the following environments: Windows 7/8/10, Mac/Linux, Web
- Games must include instructions on how to play your game such as controls and how the game works. A quick readme file, or in-game tutorial outlining the controls and general background information would be useful!
SUBMISSION INSTRUCTIONS
Itch.io will be used for all game submissions. Please put your project and all necessary files inside a zip and upload to your project page. Change the pricing to "No payments" and mark release status as released when finished making changes. All other necessary information can be filled as you see fit.
Once your project page is complete, go back to the jam page and submit your project!