will there be 32x bits ver
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the plane is a lie!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #250 | 3.381 | 4.000 |
Fun | #591 | 2.366 | 2.800 |
Innovation | #673 | 2.028 | 2.400 |
Overall | #707 | 2.028 | 2.400 |
Game Design | #716 | 2.028 | 2.400 |
Theme | #878 | 1.521 | 1.800 |
Audio | #965 | 0.845 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I think you have great graphics, the plane is confortable to control. I miss the sound, expecially for a shooter, but you probably did'nt have enough time.
I could'nt find a link to the theme tho... I just realised that I never die, is it the lie? or am I just very skilled xD
Hi, are you able to build this for macOS? I know we can't post here during the rating process but if you can build for macOS you then can post it elsewhere like (google drive, media fire, etc) and link to it here so we can play and rate it.
Sure! I'll have it done in a few hours :)
Edit: ohh, actually I may have made a mistake. After doing the build for the jam I kept working on the game so it might not be possible to create the same build again. I'll see what I can do though.
Edit2: I updated the project page with links to Mac and Linux builds now!
Awesome!
EDIT - Very cool. Striking color palette! The flying control is nice and tight. The aiming feels tuned well. I didn't hear any sound fx (on the macOS version). I like the slightly random (at least seems random) movement of the enemy aircraft. Wasn't sure how long to just keep shooting but other than that very nice entry!
The controls are good and the visuals are nice as well. I just wish you had added some audio. I also didn't know what the goal was. I played it for a while until I had like 500 000, but the only thing that changed were the amount of other airplanes. There is also this BOMxxxx text at the bottom, is this the name of the airplane I'm shooting at? (it doesn't seem very relevant)
Thank you for playing! Unfortunately, I wasn't able to get everything working in time for the deadline, which is why everything is a bit confusing!
The idea is that you're a fighter pilot escorting squads of bomber planes. Each new wave of planes have a spy among them, which you have to shoot down before they start shooting down your allies. To spot them, you can look at their callsign which is shown at the bottom. Spy planes' callsigns end with two consonants, while allied planes end with a vowel and a consonant.
There's no losing condition implemented yet, but the idea was that you lose if you shoot down one of your allies. Other than that, just try to get a high score pretty much!
I'll try to make everything more complete tomorrow! :)
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